Recovery is very much based upon how well you play your character, some people need 2K recovery and others can manage with 800. If we take a PvE DPS character for example you would want to get as much stamina as possible, since damage scales of your max stamina. I am clearly doing something seriously wrong if a level 15 has better weapon damage than i do. Usually your choices are: Regen vs reduced cost vs weapon damage jewelry enchants. I know Axe bleed next patch is going to be OP. More weapon damage would help with the heals too. It's rough to get there sometimes and requires a fair bit of balancing stats to have that much damage while still sustaining and being decently tanky, but it's well worth it. Also you would want to have a crit chance around 60-70 %. My weapon damage is very weak, i stand at like 1200. This guide was written by DeanTheCat on the official Forums. Anything below that, I feel as if my heals don't hit hard enough and my damage isn't quite strong enough. Get alot of kick out of just beating people with this wooden stick lmao. The weapon that you wield into a fight has the biggest impact on your Spell and Weapon Damage values. Youd do more damage at them already, so 400 weapon damage would just increase that. Weapon damage as a set bonus will always provide more total damage than stamina, so the optimal ratio is as much weapon damage as possible. Memento Mori. Maybe 2-4k overall DPS on a 3m patchwerk fight. This damage immediately applies the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and Health Recovery by 8% for 4 seconds. There are lots of ways you can increase your Spell and Weapon Damage. The first thing to remember is: Memento Mori Yes, that's right. Your Weapon. The new Elsweyr DLC does a much better job of explaining gameplay; however, I still run into many players who don't understand how to maximise your Damage Per Second (DPS). A very deadly wooden stick. he runs 2h though and even if i use a 2h my weapon damage goes up very minimal. For damage you need to be stacking Spell or Weapon Power (in your case as a Bow/2h user, Weapon Power will be your focus) and have a decent sized resource pool to go with it as these things increase damage output. Which siege weapon does the most damage, to players and to buildings? high penetration would deal more damage to highly armored opponents, more comparable to them wearing medium armor. The Elder Scrolls Online is a game whose gameplay and mechanics are often shrouded in confusion. "Memento Mori" is latin, which means " Remember that you will die". It would honestly be more of an impact on your burst damage, which is really only important for PvP. Ask Question Asked 6 years, 8 months ago. And, in my opinion, having the health to survive "oh ♥♥♥♥" moments (which can happen A LOT in Veterans) vastly outweighs a marginal amount of extra damage. The 400 weapon damage + 6487 penetration would be best against lowly armored targets. That's what I figured. It is likely a gear issue. Have both but love the look of some of the mauls. Weapon Damage. Food vs drinks Sprinkling your class abilities with weapon skills like 1H an Shield or Dual Wield is not uncommon, but the abilities in weapon trees will scale off of your stamina of which you potentially won’t have too much. Name Effect; Affliction: 2 items: Adds 129 Weapon Damage 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Stamina Recovery 5 items: When you deal damage, you deal 2278 Disease Damage to the target. I dont understand cuz my friend is level 15 and when he goes to pvp his weapon damage is 1600. It’s a very good leveling build that gains additional damage as you increase your magicka. I would recommend sitting at 3k spell damage fully buffed at least. 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