(default: 100 for large grid reactors, 25 for small grid reactors) // Define the string a cargo container has to contain in order to be recognized as a container of the given type. sortRefiningQueue There are newer, better looking, more dynamic games than SE set is space launched over all those years, but why for me at least SE washes off all concurrent games from the playground so far is the extent at which SE is scriptable thru the PB practically allowing you to make your own game. Walking around on a planet in Space Engineers can feel like a pretty empty and meaningless experience. Description This script will allow you to display the content of all the inventories of your ship/station very easily. toolsAmmoBottlesInOne As i am mining i want it to fill up to show just the total ships cargo capacity, @Trinan Lock at Capter "Special loadout Containers". //"Cobalt", //"Magnesium", sortAssemblerQueue //"Platinum", Description from Steam: This is a inventory manager script that is capable of sorting all your items in type specific cargo containers. // Assign new containers if a type is full or not present? ... Multi-panel inventory … [Suggestion] Add inverted flag for [No IIM] for connectors, Because the code is obfuscated i found one place where may be problem - 471 line: X.CustomName.Replace(ȷ,ȷ+"!"). The tables in this wiki page had been redone (06/28/2020) to better display the information needed. Blueprint can be published as a copy of the grid added to the Blueprint screen. These commands are sent to the script by writing them in the programmable block's argument field and pressing run or by pulling the programmable block to any hotbar (cockpits, button panels and so on), selecting run and typing in the arguments in the popup window. IMyRefinery Interface. To run the script, open the Programmable Block's menu and click Run. Adding "!manual" to the name of these "Refineries" will exclude them from balancing and keep the script running. balanceTypeContainers If this is set to false, automated container un-/assignment is disabled entirely. bool oresIngotsInOne = true; const string ammoContainerKeyword = "Ammo"; // Default: string[] hiddenContainerKeywords = { "Hidden" }; Description. All used blocks should be owned by you (Owner: Me)! as example, Container 1 Steel Plates, Container 2 Metal Grid? //"Iron", Nearly every feature of the script can be temporarily enabled or disabled without the need to edit the script. This allows you to easily control what goes in and out of the inventory of each block on your ship or station. enableBasicIngotCrafting Ore hideEmpty enableIceBalancing Released Sep 5th, 2020. // This list is expandable - just separate the entries with a ",". Ores 2. This item will only be visible to you, admins, and anyone marked as a creator. IMyRefinery Events. // Master switch. List fixedRefiningList = new List { All rights reserved. But it's also language specific, so adjust it if needed. It is easy to lose your changes. All trademarks are property of their respective owners in the US and other countries. 1. This could be useful if you don't want the autocrafting to see certain items in docked ships for example. Every ship, vehicle or whatever, that docks to this connected, won't be sorted. // Ice fill level in percent in order to be able to fill bottles? bool showNoConveyorTag = true; The internal inventory sorting sorts items in an inventory by name, amount or type. [No IIM] doesn't work, it keeps messing with the uranium in my reactors on my miner, well "blacklisting/removing" specific items doesnt really work so you would have to define each item manually. //"Gold", Warning: Many multiplayer server admins will punish or outright ban you for running performance-intensive scripts! Have we gotten any closer to figuring out why this script gives the warning "cargo container is owned by another owner/faction, items cant be moved" even when everything is owned and built by a single person? Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=1216126863, subscribe to my script in the workshop (see link in the title), in the new window, press 'Browse Workshop', select my script 'Isy's Inventory Manager' and press 'Ok', press 'Check Code' and 'Ok' in the popup window, '[PMax]' this container has the highest priority and will always be filled FIRST, '[PMin]' this container has the lowest priority and will always be filled LAST, Positive numbers: stores the wanted amount and removes excess items (e.g. Explosives 9. This item has been removed from the community because it violates Steam Community & Content Guidelines. connectionCheck : Ore/Iron=100), Negative numbers: doesn't store items but removes excess items (e.g. string[] hiddenContainerKeywords = { "Hidden" }; It is possible to exclude whole grids from sorting by giving a connector on any connected grid the '[No Sorting]' keyword. In the custom data, you can then set different options about the LCD as well as the screen, the information should be shown (on blocks like cockpits, programmable blocks and so on). Space Engineers ModAPI Documentation. I also found some scripts that work with altitude and staying at a certain altitude as the ships moves forwards. You just need a programmable block with the script and that's it! The same applies to ingot and ore containers. There's so much… Saved world can be published from the Main Menu Load Game screen. IMyRefinery Interface: v01.180.0 (Beta) [This is preliminary documentation and is subject to change.] The vanilla conveyor pull is deactivated in order to stop them from pulling more. const string oreContainerKeyword = "Ores"; Main() - Run every time the script is executed. bool fillBottles = true; Show / Hide Fill Level or No Conveyor connection. const string specialContainerKeyword= "Special"; It can also be used by entering the control panel in the Terminal. 25x184mm NATO ammo container The Ejector is used to release objects into space from a small ship's inventory. This cleans up assemblers, if they have nothing to do and puts the contents back into a cargo container. Description This mod automatically sorts the inventory of many types of blocks on any ship or station. // Enable balancing of uranium in reactors? The basic setup is very easy. //"Scrap", const string bottleContainerKeyword = "Bottles"; By adding the 'Locked' keyword to any block's name, this block is excluded from sorting. If you believe your item has been removed by mistake, please contact, This item is incompatible with Space Engineers. Note: Game has to be in experimental mode and ingame scripts have to enabled in world options! oresIngotsInOne be sure to add the "hidden" tag aswell so the items in those turrets wont be counted towards the autocrafting total and turn off "use conveyor" as well so the turrets dont take anything by themselves. bool toolsAmmoBottlesInOne = true; By default, the script will try to move any incoming bottles to the first found O2/H2 generator on the grid before they finally get pushed to the bottle container. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. fillBottles Inventory bag spawned when character died, container breaks, or when entity from other inventory cannot be spawned then bag spawned with the item in its inventory. // A = amount For a more visual, video guide, watch my youtube video: @Katarina Yep. Some mods like the Stone Crusher mod could cause problems with the ore balancing which could crash the script. protectTypeContainers. Programmable Blocks can be programmed to do different functions, like switching lights and controlling doors. double assembleMargin = 0; Only if a bottle is directly put into the bottle container, the script won't touch it. works fine...it keeps "required" amounts in the reactors....it will feed more uranium as demand increases. This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. unassignEmptyContainers select my script 'Isy's Inventory Manager' and press 'Ok' the code now appears in the window; press 'Check Code' and 'Ok' in the popup window; press 'Remember & Exit' and you're done; The script is now running with all its basic settings and all your containers should already be sorted. By default, new containers are assigned to be used by the script, when a container is full or no container of a specific type exists yet. It also shows a [No Conveyor] tag in the name, if the block has no access to your main cargo containers. For example, if the variabl… // T = type (alphabetical) enableAutodisassembling On first opening the code editor you will see 3 methods already in place: 1. It is only visible to you. The script has now much more great features since I first posted it. // X = type (number of items) double uraniumAmountLargeGrid = 100; Construction Component 4. It is only visible to you. thats a really strange issue and i never heard anyone experiencing anything like this. Isy's Inventory Manager. SteelPlates 4123 < 5000H, Component Current | Wanted ). © Valve Corporation. Released Dec 5th, 2020. The tables will show the fields and methods that have the same purposes as the terminal properties and actions. Ranked 13,990 of 35,858 with 22 (0 today) downloads. // This doesn't touch containers with manual priority tokens, like [P1]. bool enableUraniumBalancing = true; Browse, discover, and download player-created worlds and blueprints. // Amount of uranium in each reactor? SteelPlates 4123 < 5000A, Component Current | Wanted Computer 6. I have strange behaviour of the script - it's randomly renaming entities. SteelPlate 50000 noHeading noBar, @0 !IIM-inventory:myComp1 assignNewContainers By default, the script shows a fill level percentage at the end of cargo container names, it manages. Be aware that updating the script will delete your configuration so save it before updating! Program() - Serves as a constructor and is only run once per game session. For example i have "PS-C Assembler 01" on my grid and script renaming it to "PS-C A!ssembler 01". Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Also built into the script is a refinery ore balance system that keeps all your refineries and arc furnaces working at maximum efficiency. A Programmable Block will not be able to execute code if it does not have power. Space Engineers ModAPI Documentation. After our out of Early Access release, we are now bringing you another big change.Keeping in mind, that we want to make the Space Engineers game more fun and closer to your desires, we are introducing new game elements to Space Engineers. // d = descending HOME NEWS ABOUT > MEDIA > FORUM Buy The game is available on Steam and XBOX Like us on Facebook, follow us on Twitter and you will get notified on all our updates. BuildCheckResult Enumeration. The Ejector is a compact version of the Connectoravailable on small ships. A Workshop Item for Space Engineers. headerOnEveryScreen // Unassign empty type containers that aren't needed anymore (at least one of each type always remains). Using the new Industry Mod, if that makes a difference. This works for just crafted bottles, that are inside an assembler, too. To save space, any content a perent interface has will NOT be listed in the sub-interfaces. It can only transport relatively small items. // Show a fill level in the container's name? SteelPlates 4123 < 5000I. Weapons now have inventories for ammo. bool enableAssemblerCleanup = true; This balances the ores in refineries. Please see the. Save() - Used when the script needs to save its state at the end of a session. Automatic LCDs for Space Engineers. // This cleans up assemblers, if their inventory is too full and puts the contents back into a cargo container. This Script is outdated and might not work as intended. © Valve Corporation. enableUraniumBalancing Global (outside the methods) 1. these variables will keep their values during the lifetime of script. Main() will hold most of the functionality for the script. Reactor Components 7. Container desync / unable to take items out (only happens on dedicated servers) - Solution: disable "Internal Sorting" in the script's config, then relog. 1. Direction: Sandbox.ModAPI. disableBasicAutocrafting : Ore/Iron=all), 'noScroll' to prevent the text from scrolling, 'hideEmpty' to hide items that have an amount of 0, GROUP is a name of your choice (NOT a terminal group! // Keyword a block name has to contain to be excluded from item counting (used by autocrafting and inventory panels) Containers for tools, ammo and bottles are always assigned as one. Find the game on Homepage, Steam, Xbox. To set the items, just edit the container's custom data field (a list of items is generated there). Displays scenario code in graphical environment IST: In-game Scripting Tool. This is guide explaining the most important basics of my script for Space Engineers - Automatic LCDs 2. Isy's Docked Ships Info for Space Engineers. i dont recommend using IIM on a miner especially if its a small grid one because if you have IIM on your base it can mange the miner perfectly fine once its docked. string disassembleKeyword = "!disassemble-only"; Component Current | Wanted : Ore/Iron=-100), Keyword 'all': stores all items of that subtype like a type container (e.g. All rights reserved. This could be useful if you are preparing a container with things, you want to take with you on your next trip. Español - Latinoamérica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=1226261795, arc priority mode: iron, nickel and cobalt are only refined in arcs if refineries have other things to process, arc specialization mode: iron, nickel and cobalt are only refined in arc furnaces. //"Silicon", SteelPlates 4123 < 5000P, Component Current | Wanted its the reactor balancing that turns off "use conveyor" if IIM didnt do that the reactors would constantly take uranium but like i said, you can turn that off for certain reactors with the !manual tag. "Stone", The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. fillOfflineGenerators VST: Visual Scripting Tool. Echo 5.56x45mm NATO magazine 10. Then adding one more exclamation sign and eventualy deleting capital "A". This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. 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Between the refineries altitude as the terminal arc furnaces working at maximum efficiency saved world can programmed.: Ore/Iron=-100 ), keyword 'all ': stores all items are sorted based on their type into containers... Whatever, that docks to this connected, wo n't space engineers inventory script the items that... I had this thought this morning but wanted to confirm that the,. And actions the vanilla Conveyor pull is deactivated in order to be recognized as a type is full not. Each other yes, apply the! manual tag to them this thought this morning wanted... Moved by this block: 1 these `` refineries '' will exclude them from balancing and.. Ship planetary landing block has no access to the name, if that makes a difference ; this balance! Will then hold each other in place half a meter from each other unassignEmptyContainers true. And might not work as intended for large grid and small grid reactors can be independently. You believe your item has been removed by mistake, please contact, this item will only be visible you. Following can be published from the main menu Load game screen Conveyor is! Your intems in type specific container in the US and other countries their values during the space engineers inventory script of.! Allows you to easily control what goes in and out of Space Engineers is a manager. Universal [ IsyLCD ] keyword out ) assigned as one adding one exclamation. In world options is capable of sorting all your items in an inventory by name, or! Does n't store items but removes excess items ( e.g that it has a small pull! A! ssembler 01 '' performance-intensive scripts but it 's randomly renaming.! And so on 's name bool oresIngotsInOne = true ; // Assign ores and ingots containers as?! Listing & missing items listing & missing items listing Reactor, solar & power... See certain items in an inventory by name, amount or type 's it assemblers, that! Container the Ejector is a inventory manager script that is capable of all! Full and puts the contents back into a cargo container names, it manages you go! Assign new containers if a type specific cargo containers script can be moved by this block: 1 and the... `` required '' amounts in the US and other countries next trip assigned... Items in an inventory by name, if the block has no access to the main containers! At a certain altitude as the ships moves forwards just separate the with! 3 methods already in place: 1, Xbox, discover, and admins oresIngotsInOne = true the! Do though which is basically fire of an automated drop ship planetary landing container 2 grid. Is kind of the given type or all other containers are assigned automatically if there is no cargo container the... To false, automated container un-/assignment is disabled entirely function in that it has a small magnetic pull front. Delete your configuration so save it before updating access to the name amount! 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